Monday, July 4, 2016

10th CUBIES ANNIVERSARY (July 4, 2016)


Theme: “The CUBIES Game, A Decade Hence”

            This day marks the 10th anniversary since the CUBIES Game was approved as a Thesis Proposal on July 4, 2006. This year’s theme discusses the sequence of significant events that led to the evolution of the CUBIES Game a decade ago. The information below are purely based on all Consultation Forms being approved by our respective Thesis Advisers.

            Below is the timeline of CUBIES: A 2D Mobile Game Documentation which chronicles the THESA Consultation to Sir Manalo held at UE Manila, CCSS Bldg., Rm. 303 between August 2006 to October 2006 at CBG 2006 or officially known as Games of the VIIth Colympiad.

Date
Task Completed
Aug 8, 2006
CUBIES Documentation for Chapter 1 was presented
Aug 10, 2006
CUBIES Documentation for Chapter 1 was approved
Aug 15, 2006
CUBIES Documentation for Chapter 2 was presented
Aug 17, 2006
CUBIES Documentation for Chapter 2 continued
Aug 22, 2006
CUBIES Documentation for Chapter 2 continued
Aug 24, 2006
CUBIES Documentation for Chapter 2 continued
Aug 31, 2006
CUBIES Documentation for Chapter 2 continued
Sep 5, 2006
CUBIES Documentation for Chapter 2 continued
Sep 7, 2006
CUBIES Documentation for Chapter 2 continued
Sep 12, 2006
CUBIES Documentation for Chapter 2 was approved
Sep 14, 2006
CUBIES Documentation for Chapter 3 was presented
Sep 19, 2006
CUBIES Documentation for Chapter 3 was approved

            The THESA Defense for the CUBIES: A 2D Mobile Game was held on October 6, 2006 at UE-CCSS, Room 303. Fortunately, the proponents passed the said defense and were able to submit to Sir Manalo the CUBIES Documentation on October 12, 2006.


             On the other hand, below is the timeline of CUBIES: A 2D Mobile Game Development which also chronicles the SWPRJ Consultation to our SWPRJ Adviser, Sir Arne Bana held at the UE Manila, CCSS Office, between December 2006 to March 2007 at CBH 2006 or officially known as Games of the VIIIth Colympiad.

Date
Task Completed
Dec 15, 2006
  • CUBIES Game Concept and the Official Opening Screen were presented
Dec 18, 2006
  • Cube Patterns were presented
  • High Score, Instructions, and Settings Screens were finalized
Jan 5, 2007
  • Official Stage Background was presented 
Jan 12, 2007
  • Cube Movement was presented
  • CUBIES Documentation for Chapter 4 was started
Jan 19, 2007
  • 10% Game Proper was presented
  • CUBIES Game Navigation completed
  • CUBIES Documentation for Chapter 4 continued
Jan 26, 2007
  • 15% Game Proper was presented
  • Functionality of the Settings Screen was completed
Feb 1, 2007
  • 30% Game Proper was presented
  • Elimination of Cubes was presented
Feb 8, 2007
  • 50% Game Proper was presented
  • Game Elements were finalized
Feb 16, 2007
  • 70% Game Proper was completed
  • Randomization of Cubes based on Existing Color Cubes
Feb 26, 2007
  • 90% Game Proper was presented
  • CUBIES Documentation for Chapter 5 continued
Mar 5, 2007
  • 95% Game Proper was presented
  • Record of High Scores was presented
  • CUBIES Documentation for Chapter 5 continued
Mar 12, 2007
  • CUBIES Game Proper and the CUBIES Documentation were presented

            The SWPRJ Defense for the CUBIES: A 2D Mobile Game was held on March 17, 2007 at UE-CCSS Lab ALC. Fortunately, the proponents passed the said defense and were able to submit to Sir Bana both the CUBIES Game CD and CUBIES Documentation on March 22, 2007, which marked the end of the CUBIES Thesis Adventure.

            It’s been a decade since the CUBIES Game’s approval had ended, but the CUBIES Spirit still lives on in each of one of its proponents.

HAPPY CUBIES DAY!!!

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